Friday, 31 August 2018

Marvel Powers United VR Update Will Add New Objectives And Enemies

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Marvel Powers United VR Update Will Add New Objectives And Enemies

 

On the official Sanzaru Discord channel yesterday, the Marvel Powers United VR developer detailed a forthcoming second update that will target larger gameplay enhancements and improvements, such as new objectives and enemies on missions to add variety.

Previously, the first patch mostly focused on an assortment of bug fixes and minor tweaks and was available within weeks of the game’s launch. In our review we noted an assortment of issues with the game, some of which may be fixed in the upcoming second patch.

The second update is slated for October and the full notes are as follows:


Upcoming Patch 2 – October TBD

Gameplay: Ongoing tuning.
Gameplay: New system for supporting random primary objectives.
Gameplay: New objective type – this can appear on any map.
– A new objective type appears in a random location. While it is active:
> Lockjaw can’t summon power cells.
> Heroes can’t earn or use their ultimate abilities.
> Heroes can’t be revived.
Gameplay: Up to 2 bosses during shield generator phase.
Gameplay: New enemy type that rushes players and objectives and explodes for massive damage.
Gameplay: New enemy turret type that spawns randomly and targets players/objectives.
Gameplay: New spawners & setups for new objectives & AI classes.
Gameplay: Expanding the range of boss ultimates with each occurrence.
Gameplay: Display points for secondary objective targets.
Usability: Speed up opening loot crates.
Usability: Need visible timer after players confirm match.
Improvement: On the comic cover, mirror player inputs to hero counterparts.
Improvement: On the comic cover, add single player position.
Bug: Hulk pouncing an A.I.M. Hunter & performing a grab & throw immediately drops/snaps the player to the ground with no fades.
Bug: In Prologue, player should be able to grab Captain Marvel’s hand with shield in opposite hand.


Random primary objectives, a new objective type, new enemies, and more boss variety all sound like great additions. In the Discord message Sanzaru also indicated that they are “working on additional content that we can’t announce at this time” due to a “longer-term schedule than patch 2” so hopefully we find out more about those changes soon.

Previously, the developer also confirmed that all future DLC will be free, including new characters.

Don’t forget to check out full guide of how to play every single hero in Marvel Powers United VR right here. Let us know what you think of these upcoming changes down in the comments below!

h/t: RoadtoVR

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