Thursday, 27 February 2020

‘The Room: A Dark Matter’ Coming to All Major VR Headsets in Late March, Trailer Here

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Fireproof Games, the studio behind popular puzzle title The Room (2014), today announced its first VR entry into the franchise—The Room: A Dark Matter—is slated to arrive next month on PC VR headsets, Oculus Quest, and PSVR.

Fireproof says in a tweet that the game will be landing simultaneously on their respective stores on March 26th. The studio also pushed out a new trailer, which we linked below.

In case you haven’t been following along, The Room: A Dark Matter is an upcoming VR puzzle game that promises to deliver on the franchise’s knack for complex, escape room-style puzzles. The original The Room for PC has managed to nab itself a solid [10/10] user rating on Steam, so it’s clear Fireproof has big shoes to fill here.

We had a chance to preview the game on Oculus Quest earlier this week, and it proved to be not only to serve up engaging and cleverly-built puzzles, but an engrossing visual experience to compliment its dark, Lovecraftian story. Although we haven’t played on PSVR or PC VR headsets yet, the Quest version left us sufficiently wowed enough to say that it’s set a new bar for VR puzzle games.

Make sure to check out our spoiler-free preview, linked above, to learn a little more about why we’re so excited for others to play The Room: A Dark Matter.

The post ‘The Room: A Dark Matter’ Coming to All Major VR Headsets in Late March, Trailer Here appeared first on Road to VR.



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Join Us On YouTube Today To Discuss The Week’s VR News + When Will Xbox Get VR?

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UploadVR’s weekly podcast, The VR Download, is LIVE on YouTube today at 10:30am PST (18:30 UTC)!

Unlike regular video podcasts, The VR Download is broadcast from virtual reality! Our team are together in a virtual space, giving us many of the benefits of a studio even though we live on different continents.

At the end of each show, we discuss a Hot Topic. This week’s is: when, if ever, will Xbox support VR? Is Microsoft making a mistake?

If you want to know more about The VR Download, head on over to our new webpage for the show!

As always, we’ll also be making it available for audio-only listening on Apple, Google, Spotify, TuneIn/Alexa, Stitcher, and more within a couple of hours of airing.

Watch In VR With Bigscreen!

Every episode, you can watch The VR Download LIVE in virtual reality with an audience of other VR users on any major VR headset (including Oculus Quest and Oculus Go!), via the Bigscreen platform.

Click on the image above to subscribe to the event.

The post Join Us On YouTube Today To Discuss The Week’s VR News + When Will Xbox Get VR? appeared first on UploadVR.



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Mind-bending VR Art Showcase ‘Museum of Other Realities’ Exits Early Access

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The Museum of Other Realities (MOR) first launched into Early Access on PC VR headsets in June 2019, bringing with it a curated selection of multi-sensory art pieces from some of the medium’s most talented illustrators, animators, and engineers. Now, the group of artists behind the space has officially released MOR out of Early Access with its 1.0 update.

The MOR, a social VR experience at its core, houses a growing collection of interactive art and experiments from the likes of some familiar names in both the VR game & art scene, including Rosie Summers, Kevin Mack, Danny Bittman, Isaac Cohen, Liz Edwards, Nick Ladd, and Vladimir Ilic. Check out the full list of contributing artists here.

In a recent blog post, the artist group calls the 1.0 update “one of the biggest updates […] made to the MOR,” which includes new architecture, art, and some quality of life updates such as an improved avatar creation, wayfinding and navigation of the space.

If you’ve already popped into the MOR, its creators maintain that it “isn’t the MOR you remember, it’s much bigger and bolder, with a new design and artwork spanning two floors.”

“During our time in Early Access, we had the opportunity to hear from the community, which in turn, helped us iterate based on the valuable feedback we’ve received,” the developers say. “We’re also glad to have worked with so many amazing artists who have contributed so much to the MOR.”

The MOR team is said to have gone back and forth with its artists and architects over the last year to create a space that aims to “blow the audience away.” Along with the redesign, which increased the space significantly, its creators hope the MOR becomes a place always worth returning to as you discover more and more.

As a paid app costing $20, the creators say The MOR was designed to support artists “who are challenging and redefining what is possible with virtual reality art.” You can find it on Steam and Viveport, supporting HTC Vive, Oculus Rift, and Valve Index.

The post Mind-bending VR Art Showcase ‘Museum of Other Realities’ Exits Early Access appeared first on Road to VR.



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What virtual worlds in the coming multiverse era will look like

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Gaming and social media are on a collision course, the result of which will be mainstream popularity of virtual worlds primarily driven by user-generated content (UGC) and anchored in small groups and one-to-one interactions.

Games targeting core gamers will remain a thriving market, and social apps centered on broadcasting content will remain popular for photo sharing and news tracking. However, a lot of our daily online social interaction will shift to multiverse virtual worlds where avatars mark our presence, we own digital goods, earn money from our contributions to the world and gain a deeper sense of community than other types of online interactions.

Most people will participate in multiple virtual worlds depending on their mood, personality, and social circle. A half dozen worlds will be particularly popular but there will be many niche ones. Some may require that you use your real identity (or at least the name on your Facebook account) but most will not.

(This is part three of a seven-part series about virtual worlds.)

These worlds don’t have to remain tied to the norms of our physical world — they can be imaginative realms with different physics. Some worlds may strive to look photorealistic while others will go for artistic distinction. Rules, cultural norms, economic models, and user controls will vary. Some worlds will be oriented around war and conflict, others will be oriented around peaceful commerce and participation in a tranquil society, and still others will take an educational focus looking to simulate areas of Earth for closer study.



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Martin Luther King Jr.’s Iconic ‘I Have A Dream’ Speech Recreated In VR For New Exhibition

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One of the most seminal moments in history has been recreated in VR for a new exhibition, open from tomorrow.

Martin Luther King Jr.’s iconic ‘I Have A Dream’ speech can now be experienced inside an HTC Vive Focus Plus at the DuSable Museum of African American History in Chicago. We originally reported on the piece in late 2019, but now we’ve got a closer look at it.

The virtual recreation is part of a wider exhibition called ‘The March’, chronicling the historic events of the 1963 march on Washington. The experience was created under the Times Studios banner in partnership with Ryot and Digital Domain among others. Viola Davis is an executive producer on the project.

The March starts with an audio experience introducing people to the civil rights movement. Soon after, you’ll strap on the Vive Focus to find yourself cast as one of the 250,000 people marching, ready to witness the speech. Up to four visitors can view the piece at once. You can get a look into the making of the experience in the video below.

Interested in seeing it for yourself? You can book tickets via the official site right here, though it’s free with museum admission.

If you’re interested in checking the experience out, we’d also recommend seeing I Am A Man, a free PC VR piece that captures the horrifying scenes around King’s assassination in 1968. It’s a tough experience, no doubt, but an equally important piece of VR history keeping.

Will you be heading out to check this piece out? Let us know in the comments below!

The post Martin Luther King Jr.’s Iconic ‘I Have A Dream’ Speech Recreated In VR For New Exhibition appeared first on UploadVR.



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Fan-Made Death Stranding VR Game Brings Lengthy Treks To Oculus Quest

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A developer is turning Hideo Kojima’s PS4 exclusive epic, Death Stranding, into an Oculus Quest VR game, and it looks pretty cool.

Reddit user KingCeryn revealed a short look at a fan-made Death Stranding VR game this month. The game looks to bring Death Stranding’s sweeping scenery (albeit a little blurrier) and tricky traversal to the Oculus Quest. The trailer is even shot with stylish Kojima flair.

Death Stranding VR 5

The footage shows a player climbing up ropes and exploring buildings in Bridges outposts. In the original game, players must trek across the United States to deliver supplies to cities, with the aim of eventually reconnecting the country with an established infrastructure.

There’s even a look at the weirdly cute Odradek Terrain Scanner. Sadly, though, there’s no Bridge Babies — the game’s bizarre enemy-scanning tool — in sight, though the character does pick up one of their containers at one point. But we can see some of Death Stranding’s creepy foes, the BTs, hovering around the landscape. We’re not too excited about the idea of meeting them in VR.

Of course, we wouldn’t expect this experience to be as deep as the original Death Stranding. Not only because it’s a fan creation but also the fact that a lot of the game’s core mechanics, like weight distribution on your body, would be really hard to replicate in VR.

KingCeryn does plan to let people play the game in the near future though obviously it won’t ever be for sale as Sony might have a thing or two to say about that.

Kojima himself is interested in VR though, back in October 2019, the developer said he wasn’t “free enough” to be working with the technology right now. Hopefully that changes in the future; we’d love to see what the mind behind Metal Gear Solid could conjure up for VR headsets.

The post Fan-Made Death Stranding VR Game Brings Lengthy Treks To Oculus Quest appeared first on UploadVR.



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Google's latest VR app lets you gaze at prehistoric paintings

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Over the years, Google has digitized countless museums, galleries and landmarks for Arts & Culture, an encyclopaedic platform that anyone can access through a browser or mobile app. Today, the company is launching a new collection based on the Ch...

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