Demonic Trials, a new event coming to In Death: Unchained, will mix up the core gameplay over the course of three weeks, starting from May 24.
The event will introduce three ‘Demonic Sigils’, one for each week, which will “completely change all of the known game rules and set brand new goals for the players.” Interestingly, the event will also let players choose from all of the chapters and environments featured in the main game, allowing those who have never progressed to later stages of the main campaign to experience some of the later environments.
Unlike other In Death events, Demonic Trials is not a tournament and players won’t compete against each other — instead, everyone will be working together to earn ‘Legend Points’ and rewards. You won’t be rewarded on your score, but on the collective effort from all players across runs in the event.
Developers Superbright do warn that this event will be more demanding than the main game, with “more challenging rules and requirements for ending the run and killing enemies.”
This event is the latest in a string of similar limited-time challenges and post-launch updates that Superbright have brought to In Death: Unchained since release. We were big fans of the game in our review written at the time of its Quest release in mid-2020, but since then there’s been loads of new content and visual improvements to enhance the experience for new and existing players.
We recently checked out the wave-based Siege of Heaven mode, which was updated with new maps last month, and came away suitably impressed at the variety it offered.
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